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Latest News 4 articles
RuneScape: Dragonwilds has sold 1.3 million copies in early access, far exceeding Jagex's initial expectation of 200,000 sales. The Chinese version accounted for 41% of first-week revenue, though this has since stabilized to 15-20% of daily sales.
Palworld 1.0 has sold 1.8 million copies across all platforms, with nearly 1.5 million of those sales coming from Steam. The Steam version generated approximately $25 million in revenue, while PlayStation and Xbox contributed around 300,000 and 70,000 copies respectively.
The non-profit Games for Change has published a white paper urging parents to base their concerns about video games on evidence rather than fear-driven narratives about addiction and violence. The report also notes that nearly 60% of children want their parents to be more involved in their gaming.
Nintendo is seeking dismissal of a class-action lawsuit that demands the company refund customers for tariffs later ruled illegal, arguing customers received what they paid for. The company sued the US government for tariff refunds but refuses to pass those refunds to consumers, saying commercial transactions don't work retroactively.
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RuneScape: Dragonwilds has sold 1.3 million copies in early access, far exceeding Jagex's initial expectation of 200,000 sales. The Chinese version accounted for 41% of first-week revenue, though this has since stabilized to 15-20% of daily sales.
Palworld 1.0 has sold 1.8 million copies across all platforms, with nearly 1.5 million of those sales coming from Steam. The Steam version generated approximately $25 million in revenue, while PlayStation and Xbox contributed around 300,000 and 70,000 copies respectively.
The non-profit Games for Change has published a white paper urging parents to base their concerns about video games on evidence rather than fear-driven narratives about addiction and violence. The report also notes that nearly 60% of children want their parents to be more involved in their gaming.
Nintendo is seeking dismissal of a class-action lawsuit that demands the company refund customers for tariffs later ruled illegal, arguing customers received what they paid for. The company sued the US government for tariff refunds but refuses to pass those refunds to consumers, saying commercial transactions don't work retroactively.