In Falsus: Rhythm Game with Visual Novel Story Launches Sept 9 on Steam (Demo Out Now)

In Falsus, a visual novel-style rhythm game, will launch on Steam on September 9, with a demo available now. The game features over 70 songs, a narrative about five high school girls, and card-based crafting mechanics.

There's a rhythm game launching on Steam this September that wants you to feel something. In Falsus, from developer lowiro, blends music gameplay with a visual novel story about five high school girls in a near-future world where emotions are literally displayed on their necks. The game hits PC on September 9, and a demo is available right now.

If you're thinking "that sounds like Arcaea with a story," you're not wrong. Lowiro is the same studio behind Arcaea, a mobile rhythm game that's been quietly building a dedicated following since 2017. In Falsus feels like a natural evolution of that formula, but with a heavier emphasis on narrative and a control scheme built for mouse and keyboard rather than touchscreens.

The Rhythm and the Lies

Here's the setup: In a world where emotions are laid bare at the neck and no lies are permitted, five girls' lives take a sharp turn when they're recruited into a strange government program. The narrative switches between their perspectives, a visual novel approach that lowiro says is "at the heart" of the experience. Full Japanese voice acting, expressive characters, environments that reflect the story's themes — the whole package.

It's a familiar structure for anyone who's played a story-driven rhythm game before. The songs aren't just background music; they're tied to key encounters and emotional beats. The game features over 70 tracks, with more than 40 being original compositions, produced by artists from Japan's independent music scene as well as international names. The trailer includes a track called "Hollow" by Camellia feat. NANO, which gives you a sense of the energy they're going for.

Cards, Blueprints, and the Grind

There's also a crafting system. You collect materials from challenges, craft Cards, and slot them into Blueprints for stat boosts and bonuses. The way lowiro describes it, every Card is different and every Blueprint is a puzzle. Equip up to five Cards to vary your approach across songs. It's a layer of strategy that gives the gameplay some depth beyond just hitting notes on time.

Ad

The difficulty curve goes across four levels, with a "sweeping aerial Field" for incoming notes. It's designed for both newcomers and experienced players — the kind of progression system that eases you in before asking you to prove yourself.

What's the Play

Lowiro is making a bet that the PC rhythm game audience is ready for something with a full narrative attached. In Falsus supports English, Japanese, Simplified Chinese, and Traditional Chinese, which suggests they're not just aiming for a niche Japanese audience. The demo is live now on Steam, so you can get a feel for the controls and the visual novel segments before committing.

September 9 isn't far off. The rhythm game space on PC has been quiet for a while, and In Falsus looks like it's trying to fill that gap with something that has a bit more heart than the usual score-chaser. Whether that experiment works depends on how well the story and gameplay actually weave together, but the demo is there to find out.

Key Numbers

3 metrics
70songs
Total songs
40songs
Original songs
4
Difficulty levels

Frequently Asked Questions

4 questions

Why This Matters

In Falsus blends a rhythm game with a deep visual novel story about truth and lies, offering over 70 songs and a unique card crafting system. For those unfamiliar with the genre, this is a significant new entry that combines narrative and music gameplay in a way that could appeal to both rhythm game veterans and story-driven gamers.

Background

Developer lowiro

Founded in 2016, lowiro is the Japanese developer behind the hit mobile rhythm game Arcaea, known for its 3D lane-based gameplay and extensive soundtrack. In Falsus is their first original PC release, expanding into a story-driven visual novel style.

Composer Camellia

Camellia is a prolific Japanese electronic music composer and producer, widely recognized in the rhythm game community for high-energy tracks. His collaboration with vocalist NANO on the song 'Hollow' is featured in the game's trailer.

Gameplay Hybrid

In Falsus merges a visual novel story (with branching perspectives and full voice acting) with a rhythm game that uses mouse and keyboard controls. The card crafting system lets players customize stat boosts, a feature borrowed from deck-building games but applied to rhythm gameplay.

Timeline

4 events
2025
September 9, 2025

Full launch of In Falsus on PC via Steam.

August 2025 (article date)

Demo of In Falsus released on Steam.

Sep 9, 2025

Launch on Steam: In Falsus will be released for PC via Steam on September 9, 2025.

Aug 1, 2025

Demo available: A demo of In Falsus is currently available on Steam prior to the full launch.

Some links on this page are affiliate links. If you click through and make a purchase, we may earn a commission at no extra cost to you.
Advertisement

Comments (0)

Loading comments…

Leave a Comment

Ethan Rabinowitz
About the Author Ethan Rabinowitz

Ethan Rabinowitz writes about PC hardware and gaming. He has strong opinions about thermal paste application and is not afraid to share them.