Star Wars Zero Company Cast Unveiled Ahead of August 26 Launch

Matt Lanter and Dee Bradley Baker are back in Star Wars Zero Company, and the Clone Wars-era cast gives the tactical squad game a familiar battlefield with plenty of new faces to pull players into launch week.

Star Wars Zero Company has unveiled its voice cast ahead of its August 26 launch, with Matt Lanter returning as Anakin Skywalker and Dee Bradley Baker back as Trick for the Clone Wars-era tactical game.

The reveal lines up with a July 25 San Diego Comic-Con panel, giving players a closer look before launch week. It is also the kind of casting announcement that matters because Zero Company is built around squad stories, not just big-name Jedi and Sith moments.

Bit Reactor is leaning on Clone Wars familiarity

The announced cast mixes Star Wars regulars with recognizable voice actors outside the galaxy far, far away. Dee Bradley Baker returns as Trick, carrying Clone Wars-era continuity, while Matt Lanter returns as Anakin Skywalker from The Clone Wars and The Mandalorian.

The rest of the lineup gives the game a wider character base: Jonathan Freeman voices masculine Hawks, Erica Luttrell voices feminine Hawks, Rekha Sharma plays Kundri Fathom, Vic Michaelis plays Runa Blask, JB Blanc plays Kabb Uppercut, Judy Alice Lee plays Jae Mordant, Alex McKenna plays Cly Kullervo, Leo Howard plays Bennic Halloren, Dylan Kenin plays Visser, Nicole Rainteau plays Tel-Rea, Jim Pirri plays Neesh Renark, D.C. Douglas plays M-3VO / Meevo, and Hunter Smith plays Typhon.

The Clone Wars era is still the easiest Star Wars shortcut

The Clone Wars period gives Zero Company a ready-made battlefield: clone helmets, Separatist factions, Jedi legends, and Republic officers who can step away from the main saga without breaking continuity. That is useful for a tactical game because strategy fans often care about unit identity, faction tone, and mission variety before they care about blockbuster lore.

The timing also makes sense. A July panel at San Diego Comic-Con creates a final burst of attention before launch, while the August 26 release lands close enough to keep pre-order pressure alive.

What the cast changes for players

The important part is not just that big-name voices are attached. It is that the cast supports the game’s core promise: building a squad from unusual recruits and sending them into dangerous missions under the shadow of the Clone Wars.

Hawks, a former Republic officer, gathers unconventional allies and works with Operators across the galaxy to hunt Kundri Fathom, leader of the Infinite Coil, a Separatist-aligned cult. That setup makes the voice cast part of the pitch because every squad member needs to feel like a reason to commit to another mission.

Star Wars games are selling systems as much as nostalgia

Star Wars has become a steady pipeline of games, and most of them have to justify themselves beyond the logo. Zero Company is leaning into cinematic turn-based tactics, which means it has to compete with the clarity of its combat loop, not just the appeal of familiar characters.

The cast helps with that. Dee Bradley Baker and Matt Lanter carry Clone Wars continuity, while actors like Rekha Sharma, Vic Michaelis, and JB Blanc bring presence to original squad members. That balance matters for a game where the player spends most of its time with side characters, not Anakin Skywalker himself.

The name list does not solve the hard part

There is still a real question hanging over the reveal: does the tactical gameplay feel fresh enough to stand apart from other Star Wars strategy projects? A strong voice cast can make the game feel alive, but it cannot replace readable enemy behavior, satisfying upgrade choices, or missions that reward planning.

That is especially important for a pre-order push. The Standard Edition and Deluxe Edition add cosmetic content, including two unique cosmetic packs, five Clone Wars-era painted weapon themes, and the Crystalline Astromech Cosmetic Pack. The Deluxe Edition includes all pre-order bonus content plus exclusive content.

Cosmetics can drive sales, but they also raise the bar for the actual game underneath. If Zero Company is asking players to commit early, the squad-building and mission design need to do more than look cool in a trailer.

What to watch at San Diego Comic-Con

The July 25 panel at 4:00 PM PT in Room 6BCF will feature Bit Reactor narrative director Aaron Contreras, Lucasfilm’s Kelsey Sharpe, Dee Bradley Baker, Jonathan Freeman, Rekha Sharma, and Vic Michaelis, with Michael Peyton hosting. That session should matter because it is the first chance to see how the game explains its squad-building, tone, and mission structure in one place.

After that, the real test will be launch-week experience. If Zero Company can make players care about its Operators as much as its Star Wars backdrop, the cast announcement will look like more than late-stage marketing.

Star Wars Zero Company launches August 26 on PlayStation 5, Xbox Series X|S, and PC. For Clone Wars fans, the reveal confirms the game is aiming for continuity and character work. For everyone else, the question is simpler: does the tactical play justify another trip into that era?

Key Numbers

3 metrics
15actors
Announced voice actors
3platforms
Launch platforms
2cosmetic packs
Unique cosmetic packs in Standard and Deluxe editions

Why This Matters

Star Wars Zero Company is using Clone Wars continuity and a strong voice cast to sell squad-based tactical missions, not just nostalgia. The announcement helps make the game's original characters feel worth investing in, but the real test is whether the combat, upgrades, and missions justify another trip into the Star Wars era.

Background

Clone Wars-era Star Wars setting

The Clone Wars era gives Zero Company a familiar but flexible setting: clone soldiers, Separatists, Jedi legends, and Republic officers can appear without disrupting the main Star Wars timeline.

Zero Company's squad-story premise

Zero Company follows Hawks, a former Republic officer, who gathers unconventional allies and works with Operators across the galaxy to hunt Kundri Fathom, leader of the Separatist-aligned Infinite Coil cult.

Star Wars games need gameplay beyond the franchise name

Star Wars games increasingly have to justify themselves beyond the logo, and Zero Company is competing with cinematic turn-based tactics, clear combat, upgrades, and mission design rather than nostalgia alone.

Timeline

3
2025
Apr 1, 2025

Steam Halts Game Launch Over 'Dozens of Untextured Polygons' Depicting Anatomy: Valve blocked an indie game launch due to untextured polygons on character models, causing developer bafflement.

2023
Aug 26, 2023

Star Wars Zero Company launches on PlayStation 5, Xbox Series X|S, and PC.

Jul 25, 2023

San Diego Comic-Con panel at 4:00 PM PT in Room 6BCF features Bit Reactor narrative director Aaron Contreras, Lucasfilm's Kelsey Sharpe, Dee Bradley Baker, Jonathan Freeman, Rekha Sharma, Vic Michaelis, and host Michael Peyton.

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Diego Alvarez
About the Author Diego Alvarez

Diego Alvarez reviews gaming hardware, handheld PCs, graphics cards, and displays with an emphasis on real-world performance instead of marketing hype.