Dee Bradley Baker is back as a Clone Trooper in Star Wars Zero Company, and he's bringing a whole squad of fan-favorite actors with him. The upcoming turn-based tactics game from Bit Reactor and Respawn Entertainment has revealed its full cast, and it reads like a reunion tour for Star Wars: The Clone Wars and recent Star Wars video games.
Dee Bradley Baker Leads the Clone Cast
Baker, the legendary voice behind virtually every Clone Trooper in The Clone Wars, Rebels, and The Bad Batch, will voice Zero Company's leading clone CT-3301 — known as Trick. It's the role fans expected, but the casting goes deeper than just the clones.
Matt Lanter returns as Anakin Skywalker, and Jason Spisak — who played Lux Bonteri in The Clone Wars — takes on a new role as the Umbaran Luco Bron. For anyone who grew up on the animated series, hearing these voices together again in a game set during the Clone Wars era is the kind of continuity that matters.
Video Game Veterans Return
The cast also pulls from recent Star Wars games. Erica Luttrell, who played Gracalia Sienar in Star Wars: Squadrons, voices the female version of Zero Company's leader Hawks. D.C. Douglass — the menacing Gen'Dai leader from Star Wars Jedi: Survivor — plays the pilot and medical droid M-3VO. JB Blanc, who voiced Skoova Stev in Jedi: Survivor and Prauf in Star Wars Jedi: Fallen Order, plays the Felshi boxer Kabbney Uppercut. Jim Pirri, another Squadrons alum, voices the Lasat Neesh Renark.
These aren't just random voice actors — they're the people who've defined Star Wars games for the last decade. Seeing them take on new roles in a tactics game suggests Bit Reactor is treating this as a proper continuation of the franchise's interactive storytelling, not just a spin-off.
New Faces Join the Galaxy
Not every voice is a familiar one. The cast includes several actors new to Star Wars, and their roles are just as intriguing. Jonathan R. Freeman — known for Starfield and Marvel's Spider-Man 2 — plays the male version of Hawks. Rekha Sharma (Battlestar Galactica, Star Trek: Discovery) voices the main antagonist, Infinite Coil leader Kundri Fathom.
Other newcomers include Vic Michaelis as former Separatist Togruta Runa Blask, Judy Alice Lee (Marvel Rivals) as young squad member Jae Mordant, and Alex McKenna — Sadie Adler from Red Dead Redemption II — as Mandalorian Cly Kullervo of Clan Verminoth. Leo Howard plays Republic Intelligence Officer Bennic Halloren, Dylan Kenin voices the villainous Visser, Nicole Rainteau plays Tognath Jedi Padawan Tel-Rea Vokoss, and Hunter C. Smith voices Separatist Super Tactical Droid Typhon.
What This Means for the Game
Star Wars Zero Company is the franchise's first proper turn-based tactics game, and the cast announcement confirms something important: this isn't a budget experiment. The voice talent alone suggests a production value that matches the ambition of the premise. Players command the Galactic Republic's titular Zero Company — a motley crew of Clone Troopers, droids, Mandalorians, and others — sent to eliminate the Infinite Coil cult.
Most of these characters will be playable in combat or interactive during downtime at the Company's Den base. That's a smart structure for a tactics game: it gives the cast room to breathe between missions, and it lets the writing do the work of making you care about who you're sending into battle.
The game launches August 27, 2026 on PC, published by EA. Fans attending San Diego Comic Con 2026 will get an exclusive early look at gameplay.
The Clone Wars Legacy Continues
There's something deliberate about assembling so many Clone Wars veterans for a game set in that era. Activision's old Star Wars strategy games — like Star Wars: Galactic Battlegrounds and the Empire at War series — never had this kind of voice cast. The AI and production values have moved on, but the emotional core of the Clone Wars era — the clones themselves — remains the same. Baker's voice is shorthand for that tragedy.
Still, there's a reasonable question here: can a turn-based tactics game really justify this level of voice talent? Star Wars games have struggled with pacing before, and a genre that demands careful planning doesn't always leave room for the kind of banter that made The Clone Wars work. Bit Reactor's answer seems to be that the base — the Den — is where that character work happens. If they pull it off, this could be the rare tactics game that feels as alive as an action game.
What Comes Next
With Comic Con around the corner and an August release date locked, expect more gameplay reveals soon. The cast is set, the factions are defined, and the Infinite Coil cult is waiting. For anyone who's been hoping for a Star Wars tactics game that treats its characters with the same care as the animated series, Zero Company looks like it's building something worth waiting for.






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